PTS
0
REB
1
AST
0
STL
0
BLK
0
TO
0
FG 0/2 0.0%
3P 0/1 0.0%
FT 0/0 —%
OREB 0DREB 1
PF 0
+/- -1
Advanced scores
2.0 is the average appearanceOVR
0.7
OFF
0.4
SCR
-0.1
PLY
1.8
DEF
2.0
REB
0.1
By quarter
points addedEach play counts what it added, or cost, against an ordinary player making the same play - the points his advanced scores are made from. What the men he guarded scored on him counts for the whole game: +1.3. In all, -0.0.
Best and worst plays
- Q3 1:30Kyle Anderson: Missed 16' pull-up jumperTeppei Kiyoshi: 20.9 contest rating-0.59
- Q3 40.7Kyle Anderson: Missed 27' 3PT jumperShogo Haizaki: 31.1 contest rating-0.74
- Q3 40.7Kyle Anderson: Missed 27' 3PT jumperShogo Haizaki: 31.1 contest rating-0.74
- Q3 1:30Kyle Anderson: Missed 16' pull-up jumperTeppei Kiyoshi: 20.9 contest rating-0.59
Every play
2 plays, as they came
- Q3
- Q3 1:30Kyle Anderson: Missed 16' pull-up jumperTeppei Kiyoshi: 20.9 contest rating-0.59
- Q3 40.7Kyle Anderson: Missed 27' 3PT jumperShogo Haizaki: 31.1 contest rating-0.74
Shot chart
0 of 2MadeMissedAssisted make
His assists
0No assists.
Assisted by
Nobody set him up for a make.
He guarded
what each did against himGuarded by
what he did against eachPossessions are shared by the game clock when the matchup changed mid-trip. Steals and blocks are the defender's, on that man, whenever they happened.
Splits
| Split | MIN | PTS | REB | AST | STL | BLK | TO | FG | 3P | FT | +/- |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Q3 | 3.1 | 0 | 1 | 0 | 0 | 0 | 0 | 0/2 | 0/1 | 0/0 | -1 |
| Up 10+ | 3.1 | 0 | 1 | 0 | 0 | 0 | 0 | 0/2 | 0/1 | 0/0 | -1 |