PTS
2
REB
0
AST
1
STL
0
BLK
0
TO
0
FG 1/1 100.0%
3P 0/0 —%
FT 0/0 —%
OREB 0DREB 0
PF 0
+/- +1
Advanced scores
2.0 is the average appearanceOVR
0.9
OFF
1.7
SCR
1.3
PLY
2.7
DEF
0.2
REB
0.1
By quarter
points addedEach play counts what it added, or cost, against an ordinary player making the same play - the points his advanced scores are made from. What the men he guarded scored on him counts for the whole game: -1.6. In all, +0.6.
Best and worst plays
- Q1 21.3Makoto Hanamiya: Made 14' pull-up jumper (2 pts)Immanuel Quickley: 33.2 contest rating+1.32
- Q2 10:55Set up Atushi Murasakibara: Made 24' 3PT jumper (7 pts)Assist: Makoto Hanamiya (1 ast)+0.87
Every play
2 plays, as they came
- Q1
- Q1 21.3Makoto Hanamiya: Made 14' pull-up jumper (2 pts)Immanuel Quickley: 33.2 contest rating+1.32
- Q2
- Q2 10:55Set up Atushi Murasakibara: Made 24' 3PT jumper (7 pts)Assist: Makoto Hanamiya (1 ast)+0.87
Shot chart
1 of 1MadeMissedAssisted make
His assists
1Assisted by
Nobody set him up for a make.
He guarded
what each did against himGuarded by
what he did against eachPossessions are shared by the game clock when the matchup changed mid-trip. Steals and blocks are the defender's, on that man, whenever they happened.
Splits
| Split | MIN | PTS | REB | AST | STL | BLK | TO | FG | 3P | FT | +/- |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Q1 | 0.4 | 2 | 0 | 0 | 0 | 0 | 0 | 1/1 | 0/0 | 0/0 | 0 |
| Q2 | 0.2 | 0 | 0 | 1 | 0 | 0 | 0 | 0/0 | 0/0 | 0/0 | +1 |
| Down 10+ | 0.6 | 2 | 0 | 1 | 0 | 0 | 0 | 1/1 | 0/0 | 0/0 | +1 |